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Animator / Technical Animator

Remote Work Animator, Technical Animator

We're looking for an animator to work on a 3D game using Unreal Engine 5. ENTHUSIASM!

Description

We need a specialist who is willing to learn or already able to work with both existing animations and create their own, and then correctly integrate them into a game project.

Responsibilities

  • Select, adapt, and refine existing animations from Mixamo and other sources.
  • Create custom animations for characters, monsters, and robots.
  • Integrate animations into Unreal Engine 5.
  • Configure Animation Blueprint, state machines, blend spaces, and related animation systems.
  • Link animations to objects, weapons, props, and other scene elements.
  • Monitor the quality of animation transitions and ensure they function correctly in-game.
  • Collaborate with game designers, programmers, and 3D artists.
  • Make adjustments as needed based on playtests and team feedback.

Expectations

  • Experience with animation in games or interactive projects.
  • Understanding of the basic principles of character animation.
  • Ability to work with existing animations and adapt them to the task.
  • Experience importing and customizing animations in Unreal Engine 5 is a plus.
  • Knowledge of rigging/skinning principles is a plus.
  • Understanding of Animation Blueprint, montages, blend spaces, and IK systems is a plus.
  • Ability to work with characters, creatures, and mechanical models is a plus.
  • Accuracy, technical literacy, and attention to detail are a plus.

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Animator / Technical Animator